when finally finding or rediscovering one’s groove or grouping of voices and the good news is this finding but the less good news is it is not a very popular groove or grouping of voices, or not that popularity is such an important factor, but much that goes on beyond this groove or grouping or groovy grouping travel on tracks that go in entirely different directions and seem to utilize a more wholesome fuel which may be good for those worlds but the worlds this tale-making adventurer cannot be part of and when directly exposed must put all other labors aside and call in the fumigators one more time.
Worlds might be the simpler way to say groove and grouping of voices. The designer-author knows and feels intuitively the rightness when within that groovy grouping kind of world. But most if not all the worlds that encompass are highly hostile. Maybe not consciously. And there are no hard feelings from this one. The worlds that designers and authors of worlds feel are the best for their welfare, by golly and by all means, author and design. The problem rears a head bloated with importance when the neighboring worlds attempt to proselytize by way of pamphlet or imported incense designed to increase portals of accessibility.
Sometimes they come in such innocuous guises as suggesting this groovy grouping world would derive greater benefit if they could expose a few citizens to a few Strunk and White servings, claiming, with those reptilian smiles and voices full of rehearsed gentility, that they are just trying to help with clarity in communication, as in, do not all worlds share that goal, to which the guys at the gates are so far reliable enough to reply politely but firmly, that no, clarity in communication is not this world’s goal. Begone. Be well, by all means, be well, be happy, be fruitful and multiply, but be so in those worlds where goals and importance and clarity in communication are held in valued regard.